So here is the result of my corona testing – the candle scene:
The modelling was pretty simple – lofting with some polygon editing. I’ve spent more time creating unwraps for the candle holders than model them There is a little bit of hair&fur on the ropes for the single threads.
I used HDRI for the main lighting (I found some nice HDR maps here: http://www.maximeroz.com/hdri-free-pack, very thankful to the author), and it worked really good in Corona. I like the reflections on the glass, it looks like the candle composition is a part of the room filled with the architectural elements and furniture, but actually there is nothing except the candles in the scene
The materials are also simple, all settings are similar to V-Ray. I created some mask maps for CoronaLayered Mtl (Blend Material). Actually I’ve done only the half of the candle holders, because we won’t see the other side on the render I also have made unwrap for the ropes using spline mapping.
In Post-Production I added the contrast where needed, color correction and some glow. Here is the raw and final rendering for comparison: